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Madden 22

Although I did work a bit on Madden 21, the bulk of my tenure on Madden is now Madden 22 and the upcoming 23.

Most notably the Momentum Meter and Momentum Factor (M-Factors) visual design and concept art work. This included concepting quite a few of the unique M-Factors, such as "The 12's" (Squiggly Play Art) and some of the more visually intensive M-Factors.

Madden has a team I adore, and I'm excited for what we're building towards.